Buffs gives incentive to swathes of players to OSRS buy gold forfeit items. Rare Unusual and ultra rare rewards that are cosmetic produces a brand new money making marketplace. Pet chance clearly grabs the attention of pet seekers who are the biggest contributors. This way helps to integrate by using makes more sense that stuff bottomlessly throws into in the GE the gods OSRS lore. Additionally, having to donate un-noted things needing to travel to the altar is from benefitting, will stop bots. It makes serious gamers have to donate higher quality/value things for use that is most effecient. Maybe a complete inventory of bars that are addy is enough to get the blessing, but cosmetic/pet opportunity is actually realistic with big ticket items. Like barrows armor, whips, etc..
Trying to purchase whatever the random thing of the day is would be a hellish experience on that day. Also, I see a lot of sentiment on reddit concerning the demand for Jagex to take actions that it's really a problem in RuneScape game. People today underestimate how many mechanics exist in RuneScape game to take money. These include the sand casino taxation, people dying and their items/money evaporating, providing cash to NPCs, and people quitting RuneScape game that efficiently eliminates all their items and cash from the economy permanently (many individuals do not make a conscious choice to stop and have a fall celebration, life gets in the way and they quit playing slowly.)
Furthermore, I don't believe pet collectors would be thrilled about the notion of 15b to earn the new pet. The pets in RuneScape game already have powerful requirements that are high and RNG need to earn them. Not to mention even in the event that you have bad RNG at searching, you are still earning something on boss item log conclusion and your grind such as PVM cash, and XP. With this method you propose of acquiring a pet you're pissing away time and money free of advantage until you receive the pet itself. I could see the frustration about that causing long time gamers to quit, and creating the idea of pet collecting altogether appealing given there's now a pet in RuneScape sport that's almost impossible for the amount of players to obtain.I quit RuneScape game a couple of months before EOC, which had been during the time that I attended high school; was very simple to quit. I'm thankful for EOC tbh, I'm not certain if have exactly the same....experiences...in the time of my life had I had been enjoying. EoC came out about 5 months before I graduated high school, so I constantly had a shitload of time to play RuneScape for it's whole lifecycle pre-EoC. I played without fractures from 2001-2012. At the stage I was 11 years invested in RuneScape match, still hooked on a level. Later EoC fell my playtime dropped by like 90%, but I was able to hang on.
I did have some intense burnout from OSRS in 2015 though. I took my longest break from Summer 2015. Just a little over 4 decades away. I thought I had been free from RuneScape game. Accidentally logged in to take a look at my friend's list in October 2019. I overlooked rs3 gold so much that I ended up enjoying a bit obsessively. Towards February I realized I was clocking minimum 4 hours every day (with a fulltime occupation today ). It was not as dopamine-packed as before.